Saturday, April 3, 2021

The Conditioned Mice

 

Shall not disobey...

Conditioned Mice

Through rigorous and brutal training, these mice have been conditioned into strange irrational behavior. Most conditioned mice seem hungry, stressed and desperate. Such colonies have extreme beliefs based on their conditioning and will fiercely defend it on principal alone.

Creature - Mouse

5hp, STR 8, DEX: 8, WIL 10

Attacks: d10 Spear


Colonist Disposition
d6
  1. They find the behavior and customs of outsider mice so outlandish that they are both fascinated and fearful. They secretly want to know more about them.
  2. Wants to enlist the party to further their own goals and will constantly attempt to remove their individualism and absorb them into the colony.
  3. They want to find new technology or ideas to further their colonial goals to defeat an enemy or correct a dire situation.
  4. Secretly wants a revolution to change or rid of the colonial situation but does not know where to begin.
  5. Utterly hates anyone opposed to their views and will become violent if someone suggests a different way.
  6. Wants to worship and revere outsider characters because they are different and from lands beyond the colony.

Colony Situation
d6
  1. The colony has an opened door and yet the colonist have been so conditioned that the outside world is deadly, that they will guard the entrance and fight anyone to the death that tries to escape. They will often say it is for the good of the colony.
  2. The colony has a caste system so rigid that no change in job is possible. When the colony's food farmers are killed in an accident, the colony would rather starve than to break the caste system and bring in the harvest.
  3. The colony believes in an imaginary mouse named Bob who they worship like a cult. The brotherhood of Bob controls the colony and interprets bob's will which tends to be incredibly corrupt.
  4. The colony is so convinced that an invisible sickness is in the colony, that they shave off their fur and wash several times a day. Any outsider mice are seen as unclean and must be cleansed as well. If this is refused they will immediately become hostile.
  5. The colony is conditioned to believe whoever wears the silver mask of power is supreme ruler. Gladiatorial games are used to settle challenges for the right to wear the mask.
  6. The colony is locked in a tense standoff with two militarized factions with a no man's land between them. Each side is convinced that the other has been building a dooms day weapon. Each side is preparing to destroy the other to save the colony. No such weapons exist but it is near impossible to convince them otherwise.

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